SYSTEM ANALYSIS, CONTROL AND INFORMATION PROCESSING
The paper investigates the task of the analytically design of an optimal controllers (ADOC) as defined by A. A. Krasovskij for stable multidimensional objects, which are described by matrix differential equations with polynomial non-linearity from phase coordinates. The investigated class of polynomial control objects has a wide application: these models are used to describe the motion of systems with a very different nature — electromechanical equipment, chemical reactors, industrial recycling facilities, biological and ecological systems, etc.
The most suitable task solution for the ADOC is the power series method, which in comparison with other methods, allows to finding control laws in widest range of the object’s phase space. However, its realization is dealt with a large amount of calculations and it is less formalized, so it comparatively hard for programming. In this paper the quasi-optimal controller’s synthesis method is suggested. It can reduce the disadvantages of the previously mentioned power series method. It uses the multidimensional linearization of polynomial objects procedure which implements extension of the object state space with new coordinates. These coordinates are the products of the original phase coordinates and the application of the matrix theory with the Kronecker product. The synthesis method can help to find an approximate ADOC task solution with a high degree of accuracy. The method is very easy to use, because it mainly based on uses of well-known software for the linear quadratic task solution in the optimal control.
The ADOC task solution accuracy is defined by the accuracy of the corresponding degree (k = 2, 3...) that chosen for the object of the quasi-linearized model under study. It must be noted, that the kth power polynomial components of the control objects described, is considered in the kth power linearized model. Therefore, suggested synthesis method provides an accurate solution as a common power series method, holding its terms to the kth power inclusive. However, the devised synthesis method as a rule gives more accurate results, because it takes into account the functional matrix of the used quasilinear model of the object state augmented vector containing the original object’s phase coordinates products.
Density is one of the most important properties of seawater and is used in various marine research and technology. Traditionally, in the practice of oceanographic research, it is customary to consider density as a dependent parameter, which is a function of several other parameters taken as independent. Usually the following three parameters are used as the independent parameters: temperature, hydrostatic pressure and salinity. The issues of temperature and hydrostatic pressure measuring in situ are technologically well developed, while in the salinity measuring there are still unsolved problems. This is due to the fact that salinity is such a property that it is simply impossible to determine directly in situ. To eliminate the problems associated with measurements of salinity, the authors developed the special new kind equation. That equation of the new kind express the density of sea water through independent and in situ measured parameters: temperature, hydrostatic pressure and sound speed. The novelty of this approach is that using of the sound speed as the independent parameter makes it possible to exclude measurements of salinity. The authors developed two such new equations for the different cases of using. The first new equation is intended for use in technical applications and reproduces the sea water density in a wide range of the aquatic environment parameters with a root mean square deviation of 0.062 kg/m3. The second more precise new equation is intended for scientific applications and reproduces the sea water density in a narrower oceanographic range of parameters with a root mean square deviation of 0.0018 kg/m3.
The object of the study are the principles and methods of hydroacoustic reduction of an autonomous underwater vehicle to a carrier. When solving the problem of constructing a hydroacoustic navigation system (HNS), the main systemic issues are the choice of an acceptable method for locating an object in the reduction zone and estimating the options of the proposed navigation system from the point of view of technical implementation. The feasibility of constructing the equipment of a highfrequency hydroacoustic reduction system in the form of a combined information and navigation antenna system combined in base, in which hydroacoustic navigation systems with a short base can be used, is justified; as navigation it is suggested to use data signals exchanged between the docking module and the autonomous underwater vehicle based on the results of measuring the mutual navigation options. The developed sample of equipment is part of a multifunctional network of hydroacoustic communication and should ensure that in a near zone at distances not exceeding 300 m, an autonomous underwater vehicle is brought into contact with the carrier. For this purpose, mutual determination of the distance and angular position of the docking module of the carrier and the autonomous underwater vehicle relative to each other is carried out. Determination of the distance and angular position of the docking module of the carrier and the autonomous underwater vehicle relative to each other is accompanied by the transfer of data between them along the hydroacoustic communication channel. The proposed sample of high-frequency hydroacoustic reduction system (HHRS) equipment of short-range action is intended for operation as part of a complex of technical means providing underwater docking of an autonomous underwater vehicle with a carrier. The obtained quantitative options of short-based HNS are the initial indicators of the first approximation when selecting the necessary parameters of the navigation signal and developing the structure of the AGSS designed to solve the problem of automatically bringing the autonomous underwater vehicle (AU V ) to the docking module (DM) of the given carrier.
ROBOT, MECHATRONICS AND ROBOTIC SYSTEMS
The paper is devoted to the problem of increasing the adequacy of perception of the environment by the mobile robot operator using remote control. A variant of a real-time surround-view system for mobile robot based on the multiple cameras with fisheye lenses and overlapping fields of view is proposed. A prototype of the circular view system has been developed. In this paper, the key features of the architecture and software of the surround-view system are considered. The algorithms for determining the internal parameters of cameras and distortion correction are researched. New models for describing the distortions of wide-angle and fisheye lens are used. Algorithms for finding the external parameters of cameras, as well as homography matrices using invariant descriptors, are implemented. Static homography matrices are used during stitching images into panorama. Various image-stitching techniques based on the overlapped images region blending are investigated and implemented. The methods of projective geometry and augmented reality were studied to obtain a perspective third-person view. A surface variant for projecting panorama of a surround view is proposed. For the implementation of the software selected cross-platform game engine "Unity". Directions for further research are identified.
Recent advances in the development of sensors allowed to obtain robots with torque-sensitive sensors in each joint. At the moment, these sensors are used only to detect collision. This work shows the possibility of obtaining information on the collision point and it type. This information can subsequently be used to select the robot’s behavior strategy. The contact point localization is realized using two approaches: the analytical approach and machine learning. Analytical approach is based on finding point on the robot length and direction of applied external force where an equivalent torques will be the same as torques in a real robot. In the machine learning approach various learning technics were tested. For the collision type identification a classification tree was proposed that distinguish soft and hard collision, purposeful and accidental, single and continuous. The algorithm at the first stage detects presence of a collision, and if there is a collision localizes it and identify its type. The described algorithms were tested on an industrial manipulator Kuka iiwa LBR 14 R820, ground truth information about the experiments was obtained using a 3D lidar.
DYNAMICS, BALLISTICS AND CONTROL OF AIRCRAFT
The theme is topical because of the ongoing Russian lunar program. Four more launches of Luna-25 to Luna-28 are planned for the next several years. Only in 8 out of 14 cases, the soft Moon landing was provided. This fact prompts researchers to seek after new ways of solving this problem. The article deals with a power-efficient control algorithm that controls landing engine thrust at the final phase of spacecraft landing from a given hovering point to the point of contact with the Moon’s surface. Initially not supposed to be used for solution of terminal control tasks, the power-efficient algorithm can be applied here, which can be explained by availability of an auxiliary system in it that provides reaching specified motion parameters within a specified period. At the final phase of soft Moon landing, the proposed algorithm treats the spacecraft as a material point that moves by the attractive force of the Moon and the opposite vertical force of the landing engine thrust. It is supposed that to form the thrust the vertical velocity is measured by a Doppler velocimeter and the altitude by a multibeam vertical-building radio altimeter, throughout the whole motion interval. W hen calculating the parameters of spacecraft motion under the conditions of the Moon’s gravitational field at the final phase of spacecraft contact with the Moon’s surface by the mentioned algorithm, there is a possibility of some overcorrection, which is inadmissible. To exclude it, a well-known approach is used when the motion is considered on the assumption of absence of the Moon’s gravitational field. In this case the control will be implemented without overcorrection, but to obtain the actual engine thrust it is necessary to add the force opposite to the direction of the Moon’s attraction force, acting upon the spacecraft, to the algorithm-generated signal at every control step. The author has mathematically modeled the algorithm. The results of modeling proved the appropriateness of the problem statement and allow finding the boundary of the algorithm applicability: to exclude reversing of the landing engine thrust the initial spacecraft hovering altitude should be less than 647 m. The algorithm can also be used for controlling automatic landing of vertical takeoff aircraft.
It is shown that with uniform and rectilinear motion of two, three or several free inert bodies in one-dimensional or three-dimensional space, arbitrary inertial reference systems, including those associated with each of the moving inert bodies, are not substantially equivalent in part of the total kinetic energy. In the particular case, if two free inert bodies with masses m1 and m2 move relative to each other with a constant velocity v, then in the inertial reference system associated with the first body, the total kinetic energy of the bodies is equal to E112. In the inertial reference frame associated with the second body, the total kinetic energy of the bodies is equal to E212. In an arbitrary (third) inertial reference frame, the first inert body moves at a speed v1, the second at a speed v2. In the third reference system, the total kinetic energy is E312. In terms of kinetic energy, all three inertial reference systems are not substantially equivalent. At the same time, none of these reference systems is unique or distinguished. If it is necessary to choose a unique or dedicated inertial reference system, one can proceed from the condition of the minimum of the total kinetic energy of moving inert bodies in this system. At the same time, a unique or distinguished inertial reference system is a relic reference system associated with the center of mass of moving inert bodies and with the epicenter of their initial hypothetical interaction. Relic reference systems are calculated. Inert bodies do not necessarily interact with them initially. The use of relic reference systems allows you to maintain a balance between kinetic energy and the work performed. The number of inert bodies in the calculation of the relic reference system can be arbitrarily large. If the theory of the Big Bang is true, then the world relic inertial reference system is connected with its epicenter, which is the center of mass of the universe.
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